All projects
These are all the projects that I have worked on and have kept track of. This is a personal and public display of the progress that I have made and the lessons that I have learned along the way.
Role: Lead Technical Designer & Creative Director
Team Size: 6 people
Production Time: Around 5 weeks
Software Used: Unreal Engine, GitHub, Maya
Main Things Learned
- Setting proper scope plans during the planning phase
- Creating systems that integrate with each other to provide specific feelings
Role: Technical Designer & Creative Director
Team Size: 13
Production Time: September 2023 - April 2024
Software Used: Unreal Engine (5.2), GitHub, Maya, Substance Painter, Audition, Photoshop, Illustrator, OneDrive
Main Things Learned
- How to work with a large group of people with different experience levels and past project styles
- As the project progressed being able to adapt to setbacks or adjust systems as needed to meet deadlines
Role: Solo Developer
Team Size: 1
Production Time: January 2024 - April 2024
Software Used: Unreal Engine (5.2), GitHub, Maya, Substance Painter
Main Things Learned
- Creating systems rough prototypes first to test functionality and integration with other systems to find issues early
- Test often when creating systems to ensure that everything that has already been done works as intended and feels good when playing to make changes
Role: Lead Technical Designer & Creative Director
Team Size: 6
Production Time: September 2023 - December 2023
Software Used: Unreal Engine (5.2), GitHub, Maya, Photoshop
Main Things I Learned
- Documentation is very important when working even in a small team
- Commenting and breaking up code into smaller functions improves readability and the ability to change a specific part of the code to improve gameplay
Role: Level Designer
Team Size: Solo
Production Time: January 2022 - February 2022
Software Used: Unreal Engine (5.2), Photoshop
Main Things I Learned
- Planning the layout of an environment on paper or digitally increased the workflow of design
- The importance of lighting is bigger than I though, it can completely change the mood or an environment, even different parts of a room